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Golang

[WIP]

Todo

Functions


Call by Value

func foo(y int){
y = y+2
}

func main(){
x := 2
foo(x)
fmt.Println(x)
}

Call by Pointers

func foo(y *int){
*y = *y+2
}

func main(){
x := 2
foo(&x)
fmt.Println(x)
}

There is no pass by reference in go

Functional cohesion : Function should perform only one "operation"



Function are first-class

Variables as functions

func incFunc(x int) int {
return x+1
}
func main(){
var funcVar func(int) int
funcVar = incFunc
fmt.Println(funcVar(1))
}

Functions as arguments

func applyIt( afx func (int) int,
val int) int{
return afx(val)
}


Anonymous functions / Lambda functions

func applyIt( afx func (int) int, val int) int{
return afx(val)
}
func main(){
v := applyIt(
func (x int) int {return x + 1}, 2)
fmt.Println(v)
}


Passing a function as an argument implies passing the closure (function + environment). For example, in the following code, originX and originY are set for the new function which is then returned by MakeDistOrigin.

Returning functions

func MakeDistOrigin(originX, originY float64)
func (float64, float64) float64 { // Return type

fn := func (x , y float64) float64 {
return math.Sqrt( math.Pow(x-originX,2) + math.Pow(y-originY,2) )
}
return fn
}
func main(){
Dist1 := MakeDistOrigin(0,0)
Dist2 := MakeDistOrigin(1,1)
fmt.Println(Dist1(1,1)) // 1.4142135623730951
fmt.Println(Dist2(1,1)) // 0
}


Variadic functions treat multiple input arguments as a slice. They could also accept a slice as an argument (requires ... prefix)

Variadic functions

func getMax(vals ...int) int {
maxVal := -1

for _,v := range vals{
if v > maxVal {
maxVal = v
}
}
return maxVal
}

func main(){
vslice := []int{1,2,3,4,10}

fmt.Println(getMax(vslice...))
}


Deferred function call

func main(){
defer fmt.Println("Bye")
fmt.Println("Hello")
}

Arguments of deferred function calls are evaluated immediately

Deferred function call

func main(){
i := 1
defer fmt.Println(i+1)
i++
fmt.Println("Hello")
}

The above code will print "Hello 2"

Arrays and Slices


Slices contain a pointer to the array. Try to use slices, specially when passing array pointers.
Bad : Passing arrays using pointers

func foo(x *[3]int){
(*x)[0] = (*x)[0]+1
}

func main(){
a := [3]int{1,2,3}
foo(&a)
fmt.Println(a[0])
}


Good : Using slices

func foo(sli int){
sli[0] = sli[0] + 1
}

func main(){
a := []int{1,2,3}
foo(a)
fmt.Println(a)
}

Channels

Concurrency != Parallelism

c1 := make(chan string)
...
func f(c chan string)

Channels are 'blocking' in nature.
Always a good practice to close channel from sender's end. Closing a channel from receivers end might cause sender to panic.

Object Oriented

Weakly object oriented. Go provides structs. But no classes. No inheritance. No generics. Faster implementation.

Errors

[TODO]