Writing
Essays, reflections, and experiments with ideas.
Explore writing
Oct 8, 2023
Experiments with Art
Art, for me, is an attempt to capture the beauty for perpetual reference and archival purposes. It is also a form of problem-solving -- which stroke would capture and convey a bett
Aug 7, 2025
You, My Friend, Are Manufactured
When we are kids we tend to believe that if we do what is expected from us, we'll be in a good place. Everything would be perfect if we are disciplined enough, study well enough an
Dec 13, 2025
Selling experiences through rectangles
A reflection on digital products, attention, and experience design.
Dec 13, 2025
We are going through history
We are going through historic moments, perhaps they are considered much too important -- but I feel these will impact the history of the world.
Mar 10, 2026
Custom fit everything
Manufactured produce does the bare minimum, it's suited for the masses - but a quality of life improvement would be to customise products for yourself.
Mar 10, 2026
Intelligence is the new electricity
A reflection on how machine intelligence may reshape work and scale.
Oct 15, 2026
A Clearer Way to Choose Your Next Quest
Use time, curiosity, and payoff to choose an objective when a game gives you too many things to do.
Oct 15, 2026
Build a Better First Hour: A Practical Guide to Starting Any New Game
A flexible checklist for learning a new game’s systems, setting useful goals, and keeping the opening hours fun.
Oct 15, 2026
What Makes a Game Worth Returning To?
A reviewer’s framework for judging whether a game’s strongest ideas stay rewarding after the opening hours.
Oct 16, 2026
Introducing Two: build the site, keep the source
Meet Two: a visual website builder with a local project folder, reusable collections and portable static publishing. Follow its feature progress in a dated development log.